Campaign |
---|
AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
...
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Advances from: | Swamp Guard |
---|---|
Advances to: | |
Cost: | 60 |
HP: | 60 |
Movement: | 4 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Swamp Margrave |
Abilities: | steadfast |
axe blade | 12 - 2 melee | ||
shield impact | 16 - 1 melee | slows |
Resistances: | |
---|---|
blade | 30% |
pierce | 40% |
impact | 20% |
fire | -30% |
cold | -30% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 4 | 30% |
Coastal Reef | 2 | 70% |
Deep Water | 1 | 60% |
Flat | 2 | 20% |
Forest | 3 | 40% |
Frozen | 2 | 40% |
Hills | 3 | 40% |
Impassable | 99 | 10% |
Mountains | 4 | 40% |
Mushroom Grove | 3 | 40% |
Sand | 1 | 60% |
Shallow Water | 1 | 70% |
Swamp | 1 | 70% |
Unwalkable | 99 | 50% |